BE-virtualenvironments
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Games researcher Katherine Isbister honored by Association for Computing Machinery
Professor of computational media Katherine Isbister has been recognized by the ACM as a distinguished scientist.
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UC Santa Cruz student games win awards at IndieCade
Two games developed by UC Santa Cruz students won awards at the 2016 IndieCade International Festival of Independent Games.
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UC Santa Cruz team wins game design competition at E3 event
A team of students in the Games and Playable Media master’s program won the Social Connection GameJam competition.
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‘CAVE Lab’ offers immersive virtual reality tools for research and teaching
A new multi-disciplinary facility featuring interactive 3-D visualization technology is available to researchers across campus.
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UCSC researchers develop 3D display with no ghosting for viewers without glasses
3D+2D TV allows viewers with stereo glasses to see 3D images, while viewers without the glasses see a normal 2D image.
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Crossing the boundaries of media-focused computer science, digital humanities and arts
Interaction between media-focused computer science, the digital humanities and digital arts have the potential to drive major progress in interactive media creation and understanding.
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‘Prom Week’ breaks new ground in computer game design
Nominated for a technical excellence award at the Indie Games Festival, ‘Prom Week’ is a game about social relationships driven by an innovative artificial intelligence system.
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UCSC grads turn senior project into game design company
A new iPad game now available from Apple’s App Store showcases the professional quality of the work done by UCSC students in the computer game design program.
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UCSC looks ahead with Inventing the Future of Games
University research and an enthusiasm for bridging disciplines mark the pathways to the future of games, according to speakers at the first-ever Inventing the Future of Games symposium, held April 15.
