BE-virtualenvironments
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Alternate reality game launching Fall ‘22 will measure resilience of first-year students
“LUX,” a non-traditional research project to measure the resilience of its players, will officially launch this fall, recruiting participants from the incoming first-year class..
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Capstone to console: UC Santa Cruz student-developed game releasing to Nintendo Switch
The soon to be released, interactive, fast-paced game Squish was developed by UCSC engineering and arts, games, & playable media students.
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Instrumentation grant will establish UCSC hybrid robotic systems experimental testbed
A $275K instrumentation funding award from the Defense University Research Instrumentation Program will support a multi-university project to create a hybrid robotics system test environment to run verification and validation testing on autonomous systems.
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Team of researchers win the public benchmark phase of new Alexa Prize competition
UC Santa Cruz’s team of computer science and engineering (CSE) Ph.D. students came out victorious by a generous margin during the public benchmark phase of the first-ever Amazon Alexa Prize SimBot Challenge, far surpassing other teams in the university competition focused on advancing virtual assistant technology.
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2021 CITRIS Seed Awards support research at Baskin School of Engineering
Two UC Santa Cruz engineers are among the recipients of the 2021 CITRIS Seed Awards from the Center for Information Technology Research in the Interest of Society and the Banatao Institute (CITRIS).
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‘How Pac-Man Eats’ explores how games work and how they can create meaning
In a new book, Computational Media Professor Noah Wardrip-Fruin shows how the fundamental mechanics of games shape their capacity to address important topics.
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Smile Train partners with UC Santa Cruz researchers on speech therapy game
Designed to support speech therapy for children after reconstructive surgery for cleft lip and cleft palate, SpokeIt uses game play to make speech therapy fun.
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Student team creates Stumpjumper videogame for Specialized bicycle company
‘Stumpjumper: The Videogame’, developed by a team of UCSC game design students, was released October 11.
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Sammy Showcase features VR and video games from UCSC game design students
The public is invited to a fun, family-friendly game festival on Saturday, June 9, at the UC Santa Cruz Silicon Valley Campus in Santa Clara.
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Alums launch video game based on ancient Mesoamerican myth
“Ulama: Arena of the Gods,” a collaboration from three Games and Playable Media alums, launched March 28 on the Steam platform.
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GameSpace offers a playable visualization of 16,000 videogames
UCSC researchers developed the game as a tool to help people find information about videogames.
