Computational Media
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UC Santa Cruz launches the country’s first graduate program in serious games
The Baskin School of Engineering is launching the first professional master’s degree program in serious games offered in the United States, with an initial cohort of students starting in fall 2019.
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Student team creates Stumpjumper videogame for Specialized bicycle company
‘Stumpjumper: The Videogame’, developed by a team of UCSC game design students, was released October 11.
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Comic-Con panel features games program director Michael John
Panelists will discuss the upcoming release of a remastered version of the Spyro the Dragon series of videogames, which John worked on 20 years ago as a designer and producer.
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Sammy Showcase features VR and video games from UCSC game design students
The public is invited to a fun, family-friendly game festival on Saturday, June 9, at the UC Santa Cruz Silicon Valley Campus in Santa Clara.
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UC Santa Cruz ranked among top schools for game design
As in past years, UC Santa Cruz is featured on Princeton Review’s 2018 lists for top undergraduate and graduate programs in game design.
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Silicon Valley Campus raising profile
By Scott Brandt, Vice Chancellor, Office of Research — The role of UC Santa Cruz in Silicon Valley—an extension of our mission of education, research, and service—is focused on four key areas.
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Dean Alex Wolf leads growing engineering school in era of technological change
As he begins his second full academic year as dean, Alex Wolf discusses his first year and his plans for the future of the engineering school in a wide-ranging interview.
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Games and Playable Media faculty to discuss future trends at IndieCade Festival
SceneSampler, a game from UCSC’s Social Emotional Technology Lab, is an official game selection to be demonstrated at the international festival of independent games.
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UC Santa Cruz students to show VR projects and videogames in public showcase
The ‘Sammy Showcase’ on Saturday, June 3, is hosted by the Games and Playable Media program at the UCSC Silicon Valley Campus.
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Alums launch video game based on ancient Mesoamerican myth
“Ulama: Arena of the Gods,” a collaboration from three Games and Playable Media alums, launched March 28 on the Steam platform.
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GameSpace offers a playable visualization of 16,000 videogames
UCSC researchers developed the game as a tool to help people find information about videogames.
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Games researcher Katherine Isbister honored by Association for Computing Machinery
Professor of computational media Katherine Isbister has been recognized by the ACM as a distinguished scientist.