Computational Media
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Computer Space launched the video game industry 50 years ago – here’s the real reason you probably haven’t heard of it
Computational Media Professor Noah Wardrip-Fruin wrote an article for the Conversation about the first commercial video game.
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NASA just sent one of the world’s smartest slimes to space
Computational media scientist Oskar Elek was quoted in a Popular Science article about NASA sending slime molds into space.
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Fidget toys explode in popularity
Computational Media Professor Katherine Isbister was quoted in a Fox News story about the popularity of fidget toys.
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This artist is creating a “belligerent algorithm” to expose AI bias
Verdict published a story about assistant professor of digital arts and new media, A.M. Darke, who is creating a system, based on the prejudices of designers of artificial intelligence algorithms, to highlight the problem of AI bias.
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The Story of Facade: The AI-Powered Interactive Drama
Computational Media Professor Michael Mateas was quoted in a Gamasutra story about the interactive drama Facade, which Mateas helped create.
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Desk Toys to Quiet Your WFH Brain
Computational Media Professor Katherine Isbister was quoted in a Wall Street Journal story about desk toys.
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UCSC debuts ‘Serious Games’ master’s degree
Computational media professors Jim Whitehead, Sri Kurniawan, and Michael John were featured in a Good Times article about the new master's degree program in serious games.
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UC Santa Cruz to offer 'Serious Games' degree in fall 2019
Computational media faculty Michael John, Sri Kurniawan, and Jim Whitehead were quoted in stories from SF Gate and other media outlets about the new master's degree program in serious games.
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Robin Hunicke interview — Why developers should collaborate with VR platform makers
VentureBeat featured an interview with Robin Hunicke, director of art and design for the Games and Playable Media B.A. program at UC Santa Cruz.
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The machines have taught themselves to make Mario levels
Computational media professor Adam Smith was quoted in a Fast Company article about the use of artificial intelligence to generate levels in videogames.
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What an ‘infinite’ AI-generated podcast can tell us about the future of entertainment
Computational media graduate student James Ryan is featured in an article in the Verge about his AI-generated podcast.
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An artificial intelligence is generating an ‘infinite’ podcast
Computational media grad student James Ryan was featured in a Motherboard (Vice Media) story about his podcast generated by artificial intelligence.